Gravity Garden is a puzzle game in which you, a cosmonaut, are tasked with moving a plant from room to room — a plant so fragile that merely touching it would kill it. Lacking the proper equipment to do so, you instead opt to repeatedly change the entire station’s gravity to accomplish your task. Meanwhile, the annoying American from the space station next door taunts you.
It was featured on JayIsGames, a popular casual gaming site, and a copy was also featured in Ukranian computer magazine Domashny PK.
Elliot was the sole programmer on this project. He built its engine in C++ using SDL as a media library. Besides programming, this project also required a large amount of level design and some writing, which he worked on with a partner.
See more from Elliot here